Talking head
Ember Conf 2016

This presentation, by Matt McKenna, is licensed under a Creative Commons Attribution ShareAlike 3.0

Ember is generally used to build ambitious web applications, but what about ambitious web games starring your cat? In this talk, I'll go over how to use Ember to build, organize, and deploy HTML5-canvas based games. Using Ember to develop games shares the same benefits of using Ember to develop applications—both the toolchain and the conventions alleviate decision fatigue. For example, route-driven paths are great at handling levels, Liquid Fire provides lovely transitions for menus, and adapters provide a standard way to connect to backends for saving high scores.

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